Falmouth University - Illustration MA
Term Two
Well I have completed my second term and put in the portfolio and report and await my results. I think I have done enough but one can never be sure. Nine people failed last term.
This term as stated we had to make an artefact which reflected our theme. After some reflection a children's book was not going to be applicable. Instead I decided to invent a board game. It reflected my work in that it had a psychological framework and was a journey and a story around a villae.
The game was called 'The Happiness Village Game'. Based on Norton Fitzwarren I took photographs of the village and they became the perimeter of the game. I illustrated the centre piece by doing an Ariel map of the village locations. Using a dragon ( Somerset Wyvern) players went around the board throwing a dice and encountered instructions that pertained to happiness. The object was to collect happiness tokens and pocket money each time they passed HOME.
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